Full course description
Interested in learning about how to incorporate STEAM (Science, Technology, Engineering, Arts, and Mathematics) into your classroom, after-school program, museum, or summer camp but don’t have time to commit to a face-to-face or online program that is time restrictive? If so, then this STEAM Education Continuing Education course is designed just for you! This course is self-paced, asynchronous (meaning you are not required to log-on at any specific time or day of the week), and lightly-moderated by a leading expert in the field of STEAM Education, Dr. Cassie Quigley. Dr. Quigley has been teaching STEAM Education online courses for years and has been working with school districts around the world on how to integrate research-based practices into their unique contexts. Using her years of experience, Dr. Quigley designed this course to support informal and formal educators who are interested in learning more about STEAM and what this means for the youth with whom they engage. It will introduce the topics of transdisciplinarity, problem-based learning, technology integration, and adding the arts. It will focus on two aspects of STEAM teaching, which include problem-based learning and the infusion of the arts. In this course, we've included many examples, rubrics, videos, and suggested ideas to help you understand exactly what STEAM looks like. The course is designed with maximum flexibility meaning that you can do this course at your own pace, whenever that suits you. However, we've included a recommended schedule and timeline to help you succeed.
This course offers 45 hours of ACT 48 credit hours (current PA teacher’s license required). If you are looking for more, we have that for you!
Questions about the course? Contact Cassie Quigley at email@example.com.